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AI Insights · Timothy · July 2022

Top 5 Third Person Games in Israel for Q2 2022

Discover the performance of the top 5 third-person games in Israel for Q2 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Third Person Games in Israel for Q2 2022

During the second quarter of 2022, the top 5 third-person games on a unified platform in Israel exhibited diverse trends in weekly downloads, revenue, and active users. Below is a detailed look at the performance of these games.

PUBG MOBILE from Tencent Mobile International Limited experienced fluctuations in weekly revenue, peaking at around $171.5K at the end of March and dipping to approximately $83.1K in early May. Weekly downloads started strong with about 10.1K in early April but saw a gradual decline to around 6.4K by early June. The game's weekly active users also showed a downward trend, beginning at 353.7K in late March and dropping to approximately 279.6K by the end of June.

Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had a more modest revenue performance, starting at $36.6K in late March and ending with about $9.2K in late June. Downloads peaked at 2.1K in late April but decreased to around 1.4K by the end of June. The game's weekly active users remained relatively stable, fluctuating around the 20K mark throughout the quarter.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw significant variation in revenue, with a notable peak at $71.8K at the end of May, while other weeks ranged between $3.3K and $31.1K. The game experienced a rise in downloads, starting from 600 in late March and reaching up to 3.5K by early June. Active users also showed an upward trend, starting at 17.7K and peaking at around 23.3K in mid-June.

Summoners War by Com2uS Corp. demonstrated a stable performance in revenue, ranging from $6.2K to $13.3K throughout the quarter. However, downloads were quite low, peaking at 279 in early May and dropping to just 23 by the end of June. Active users saw a slight decline from 5K in late March to about 4.8K by the end of June.

War Robots Multiplayer Battles from MY.GAMES B.V. showed consistent revenue around $5K to $8.3K. Downloads ranged from 600 to 2K, peaking in mid-April. Active users showed a steady count, starting at 7.1K in late March and slightly increasing to about 6.3K by the end of June.

These insights were gathered from Sensor Tower, where more detailed analysis and data can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022